B

Beamable Network

BMB

Solana-based decentralized gaming compute network

Performances

RD Popularity Index

210.00% (24h)
0100200300400500
Project Rank: 8153/12928

RD Growth Index

990.00% (24h)
0400800120016002000
Project Rank: 4461/12928
Comparison:
1h24h7d30d60d90d
0.00%0.00%0.00%79.93%89.22%--

Revenue & Burn

Protocol income

$0

Buyback funds

--

Burn funds

--

Buyback ratio

--

Protocol funds over time

Monthly amounts & ratios

PeriodProtocol incomeBuyback fundsBurn fundsBuyback ratio
Nov 2026$0------
Oct 2026$0------
Sep 2026$0------
Aug 2026$0------
Jul 2026$0------
Jun 2026$0------

Comparison

Event Calendar

Open Markets

#ExchangePairPrice+2% depth-2% depthVolume (24h)volume %
1BMB/USDT$0.009035$10,325$10,202$2,529138655.06%

Follow Updates

Follow Lists

People

About Beamable Network

Beamable Network is a decentralized physical infrastructure network (DePIN) for game backends, extended from the commercial Beamable game-server and LiveOps platform. Its goal is to replace traditional centralized cloud services with distributed compute and storage, giving real-time multiplayer games scalable, low-cost backends alongside Web3-native monetization tooling; the network integrates Solana for high-throughput, low-cost transaction capability.

Security and verification are handled by Checker Nodes, which validate real workloads such as authentication, matchmaking, live events, in-game economies, and player sessions through proof-of-utility rather than passive staking, with validation recorded on-chain and the $BMB token linking value distribution across studios, node operators, and the community. For developers, the network offers modular microservices contributed by the community that can be reused like building blocks, shortening production timelines, with reported cost savings of a substantial margin over centralized providers. Beamable states that around a hundred games already run on the network with more than a hundred others in development, covering millions of monthly active players and monthly API calls in the billions.

Updated: Oct 30, 2026

Jon Radoff — Co-founder & CEO; 30-year tech and gaming veteran who took software platform Eprise public on NASDAQ and built franchises like Game of Thrones.

Ali El Rhermoul — CTO.

Trapper Markelz — COO.

Brandon Bateman — Co-founder.

Updated: Oct 30, 2026