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VALHALLA

Decentralized game streaming platform

Performances

RD Popularity Index

3147.62% (24h)
0100200300400500
Project Rank: 2832/15432

RD Growth Index

2150.56% (24h)
0400800120016002000
Project Rank: 2616/15432

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About VALHALLA

VALHALLA is an NFT collection of 9,000 gaming-themed avatars on Ethereum, designed as a digital brand for gamers. Its core business includes selling these avatars, offering a commission-free marketplace, and issuing limited physical merchandise such as the ARTIFACT-01 mechanical keyboard, which is milled from aerospace-grade aluminum and hand-assembled in small batches. The project also runs a loyalty program called Battle Pass, where holders earn points by keeping their avatars and can redeem them for ecosystem rewards.

Its main competitive edge lies in officially licensed IP from professional esports teams like Sentinels, T1, and JD Gaming, combined with artwork from creators who worked on titles such as League of Legends. Community engagement is driven through on-chain trait re-rolling, clan wars, and in-person events in Los Angeles and New York.

The market pain point VALHALLA addresses is the lack of utility and engagement in many NFT projects. It tries to solve this by building an ecosystem with gaming partnerships, physical collectibles, and an active community, rather than just static profile pictures.

In the past six months (March to September 2026), VALHALLA completed the mainnet integration of Flokitar, a game asset, ahead of testnet deployment due to unresolved LayerZero issues. The team is considering alternative bridging for testnet operations. An economic overhaul is underway, introducing farming, crafting, and an in-game marketplace, with ranked leaderboards and tournaments planned afterward. Development of social features like friend lists, party systems, and global chat is in progress, though moderating global chat remains a challenge. The team stated they are prepared for increased activity after the economy update, but acknowledged that LayerZero issues could delay the bridge rollout.

Updated: Sep 12, 2026

In the past six months, Valhalla has pushed forward its game economy and mobile readiness. Key milestones: the v1.13.0 patch focuses on mobile readiness, simplifying battle and account systems, and laying groundwork for future economic changes; Flokitar mainnet integration is complete but delayed by LayerZero testnet issues. The official roadmap prioritizes the economy overhaul first (introducing farming, crafting, and in-game marketplace), followed by ranked leaderboards, seasons, and tournaments. The mobile app is planned for 2026. Social systems (friend list, party, global chat) are also in development.

Updated: Sep 13, 2026

Founder & CEO: Alex Lin, 2x Y Combinator alumnus, Forbes 30 Under 30, graduated from Babson College.

Other core executives: Ryan Wen (Chief of Staff), Victor Cheng (Senior Software Engineer), Samantha Chow (Product Manager), Terry Kang (Software Engineer), Roberto Berwa (Software Engineer), Ding Zhang (Lead Software Engineer), Matt Henderson (Software Engineer). The team collectively has backgrounds at Microsoft, Uber, Goldman Sachs, etc., with some members graduating from MIT.

Updated: Sep 7, 2026