Oshi
Web3 platform for fans to co-create anime
Performances
RD Popularity Index
RD Growth Index
Comparison
Follow Updates
Follow Lists
People
About Oshi
Oshi is a blockchain-based anime co-creation ecosystem. Its core business allows fans to directly fund anime productions through contributions, receiving in return production materials, digital collectibles, physical rewards, and credit recognition. The platform's key competitive edge lies in its Creator Reward Pool, which ensures individual creators (directors, animators, writers) receive ongoing compensation from a portion of campaign funds, with the pool expanding through contribution milestones.
The market pain points Oshi addresses include: traditional anime industry's opaque revenue distribution, limited fan participation beyond passive consumption, and complex licensing barriers that exclude smaller or international licensees. By tokenizing participation and automating reward distribution, Oshi aims to create a more transparent and equitable ecosystem where fans become active stakeholders.
Regarding recent development (March 7 to September 7, 2026), the documented GATE 2 campaign launched on February 27, 2026, with the Creator Reward Pool mechanism active. The platform reported over 3,700 contributors during its soft launch phase. However, specific milestone achievements or user growth figures for the six-month period are not publicly documented in available sources. No major negative incidents were reported during this timeframe, though the platform remains in early operational stages.
As of September 16, 2026, no verifiable major progress (e.g., official roadmap updates, new production committee announcements, or platform-wide milestones) has been publicly confirmed for Oshi within the stated period (2026-03-16 to 2026-09-16). The most recent known initiative remains the GATE 2 fan participation campaign (Feb 27 – May 27, 2026), which concluded without a disclosed post-campaign roadmap. Official channels have not released new strategic priorities beyond the previously stated goals of transparent licensing, creator reward pools, and global fan co-creation. Therefore, no reliable update can be provided.
Kendrick Wong (Co-Founder & CEO): Repeat founder with multiple successful exits across tech, e-commerce, and emerging industries. He has spent years building critical relationships within the anime ecosystem.
Tony Izumi (Co-Founder & Chief Animation Officer): Nearly three decades in anime production and licensing. Senior roles at Hakuhodo and MADHOUSE, formerly CEO of MADHOUSE Beijing. Produced Trigun, Devil May Cry, and Claymore.
Michael Liu (Co-Founder & COO): Former M&A advisor at Qatalyst Partners, later senior finance/strategy roles at high-growth startups. Lifelong anime collector, aligning fandom with finance.