NEO TOKYO
BYTESThe Crypto Gaming Illuminati
Performances
RD Popularity Index
RD Growth Index
| 1h | 24h | 7d | 30d | 60d | 90d |
|---|---|---|---|---|---|
| 0.80% | 4.14% | 8.48% | 9.24% | 3.57% | 14.37% |
Comparison
Top Holders
| Address | Token | Quantity | Percentage | Value |
|---|---|---|---|---|
| 0x67e1...9e16 | ![]() BYTES | 1,859,950 | 86.58% | $530.24K |
| 0x0ef0...e1e1 | ![]() BYTES | 300,118.05 | 13.97% | $85.55K |
| 0xe675...a2f8 | ![]() BYTES | 96,119.1 | 4.47% | $27.4K |
Open Markets
| # | Exchange | Pair | Price | +2% depth | -2% depth | Volume (24h) | volume % |
|---|---|---|---|---|---|---|---|
| 1 | BYTES/WETH | $0.6427 | $1,303 | $1,299 | $4,164 | 165.55% |
About NEO TOKYO
NEO TOKYO (BYTES) is an Ethereum-based NFT community and gaming collective founded in 2021. Its core business revolves around a tiered membership system: users must hold 'Citizen' NFTs (S1 or S2), which are composite avatars assembled from identity, land deed, item cache, and optional vault components. These NFTs are staked to generate $BYTES, the ecosystem's ERC-20 token, with output rates depending on rarity and staking duration (1 to 24 months). $BYTES is used for minting new assets, changing citizen attributes, tipping, and integrating into partner projects.
The project's competitive edge lies in its 'crypto gaming illuminati' positioning: it curates a network of builders, investors, and players who collectively develop Web3 games (e.g., Crypto Commandos, Bitbrawl, PxQuest) and infrastructure. Unlike typical play-to-earn games that rely on continuous new user inflow to sustain token value, NEO TOKYO emphasizes 'play-and-own' — where asset ownership is tied to ecosystem health rather than short-term token speculation. This addresses the structural flaw of P2E models, which saw 93% of GameFi projects stall and average token prices drop 95% from all-time highs.
In the past six months (March–September 2026), the project has benefited from the broader industry shift toward play-and-own models. While the overall blockchain gaming sector saw daily active wallets exceed 7 million, monthly retention remained low at ~12%, and regulatory pressure (e.g., EU MiCA) increased. NEO TOKYO's focus on long-term asset composability and community-driven development aligns with this trend. However, its token price remains volatile — BYTES is down approximately 4% in 24 hours, and the project's market cap is not publicly tracked due to limited circulating supply data. No major negative events specific to NEO TOKYO were reported in this period, though the broader GameFi sector continued to face security incidents ($2.2 billion hacked in 2024) and high project failure rates.
Co-founders:
Alex Becker: Co-founder. Online entrepreneur, CEO of HYROS Digital; deeply involved in crypto gaming and metaverse investments.
Elliot Wainman: Co-founder. Co-founder & CEO of game studio Super Studios; crypto content creator (EllioTrades).
Key executives (per Caplight):
Jan Ove Stien: CEO, leading overall operations.
Nathan Henley: Head of Outreach & Partnerships, responsible for community growth and ecosystem collaborations.

