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CCP Games

Studio developing EVE series space sandbox games

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3343.48% (24h)
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Project Rank: 3157/15394

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2670.06% (24h)
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Project Rank: 1962/15394

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About CCP Games

Fenris Creations, formerly CCP Games, is an independent game developer headquartered in Reykjavík, Iceland, with studios in London and Shanghai. Its core business centers on EVE Online, a single-shard space MMORPG launched in 2003, alongside two titles in development: EVE Frontier, an online space survival game, and EVE Vanguard, an extraction-adventure FPS.

The company's central narrative is building persistent virtual worlds where player actions carry real consequence. EVE Online's defining feature is its unified server, hosting all players in one shared universe with a player-driven economy, political alliances, and emergent warfare. This design creates a living ecosystem where markets, diplomacy, and conflicts evolve organically from player behavior.

The market pain point Fenris addresses is the fragmentation and lack of lasting impact common in traditional MMOs. Most games segment players across shards and reset progress periodically, undermining meaningful long-term relationships. EVE's single-shard architecture and permanent consequences solve this by enabling years-long narratives, complex corporate politics, and an economy where scarcity and trust genuinely matter.

In the six months from March to September 2026, Fenris Creations completed a management buyout from Pearl Abyss in May, returning to independent ownership and adopting the Fenris Creations name. The company also initiated a research partnership with Google DeepMind, using offline versions of EVE Online to study artificial intelligence in complex, dynamic player-driven systems. EVE Online closed 2025 with record-breaking revenue in November and its second-highest quarterly earnings in over two decades, with reported 2025 revenue exceeding $70 million.

Updated: Sep 13, 2026

Founded in 1997 in Reykjavik as CCP Games, the studio launched EVE Online in May 2003, establishing itself as a pioneer in massive multiplayer online games with a player-driven economy. In 2006, CCP merged with White Wolf Publishing, expanding its IP portfolio, though the studio later refocused on the EVE universe after restructuring in 2011. A significant milestone came in 2018 when Pearl Abyss acquired CCP for $425 million, bringing global publishing support. In May 2026, management bought back the company for $120 million, regaining independence and renaming it Fenris Creations to avoid confusion with the Chinese Communist Party. The same year, Fenris Creations partnered with Google DeepMind to use an offline EVE Online version for AI research, exploring complex dynamic systems—a forward-looking step blending gaming with cutting-edge technology.

Updated: Sep 13, 2026

In May 2026, CCP Games completed a management buyout from Pearl Abyss for $120M, rebranding as Fenris Creations and returning to independent operation. The company simultaneously announced a strategic research partnership with Google DeepMind, which acquired a minority stake. DeepMind will use an offline version of EVE Online as a sandbox to advance AI research in long-horizon planning, memory, and continual learning. Fenris Creations maintains its existing leadership, studios in Reykjavík, London, and Shanghai, and ongoing development of EVE Online, EVE Vanguard, and EVE Frontier. The company reported over $70M revenue for 2025, with record-breaking November and Q4, and remains profitable. Future priorities include leveraging AI to explore new gameplay experiences, continuing the EVE Universe's expansion, and deepening community-driven development.

Updated: Sep 8, 2026

Co-founders: Reynir Harðarson, Ívar Kristjánsson (and Þórólfur Beck, who jointly conceived the game in 1996).

Current key executives: CEO Hilmar Veigar Pétursson; CMO Magnus Bergsson; CFO Thorbjorg Saemundsdottir.

Updated: Sep 8, 2026