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Spatial

3D interactive experience and gaming platform

Performances

RD Popularity Index

210.00% (24h)
0100200300400500
Project Rank: 3819/12948

RD Growth Index

1970.51% (24h)
0400800120016002000
Project Rank: 2760/12948

Comparison

Fundraising

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People

About Spatial

Spatial is a browser-first 3D space platform. Users import assets in formats such as glTF and assemble multi-user scenes in a web editor for product reviews, training walkthroughs, virtual trade shows and NFT galleries; scenes open through WebXR on VR headsets, desktops and phones, so visitors install nothing.

Its technical path puts publishing in the web runtime: one scene supports multi-user sync, proximity voice and interactive objects, assets follow common 3D pipelines, and the enterprise edition adds branded spaces and access control, lowering the device barrier in mixed-hardware settings. On 28 May 2026 the company notified creators that its Free and Pro tiers would end on 27 July, after which hosted 3D worlds would come down and creator files would be permanently deleted from its servers, with paid web subscriptions refunded within 14 days; it cited rising hosting and scaling costs for open multiplayer worlds.

Updated: Oct 30, 2026

On May 28, 2026 Spatial's CEO Jinha Lee announced that on July 27 it would discontinue the creator-facing Free and Pro subscription tiers and stop hosting their 3D worlds, with files permanently deleted; the Enterprise platform remains operational and existing enterprise customers keep their terms.

Spatial said the shutdown follows the rising cost of hosting and scaling open multiplayer 3D worlds, and it has spent roughly two years building the in-house studio Wooster Games, whose first title Animal Company passed 1M monthly active users and over 500K daily active users on Meta Quest, becoming the strategic focus.

Future strategy and roadmap: Going forward Spatial will redirect resources entirely to original VR game IP at Wooster Games and, through the Enterprise platform, keep serving brands with UGC, virtual classrooms and experiential marketing, exiting the consumer creator market.

Updated: Oct 30, 2026

Anand Agarawala — Co-founder & CEO; created the 3D desktop BumpTop, acquired by Google, and later worked on early Android and Google Photos.

Jinha Lee — Co-founder & CPO; MIT-trained designer who invented the AR desktop SpaceTop and was named to MIT Technology Review's 35 Innovators Under 35.

Updated: Oct 30, 2026