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Revolving Games

Web3 game developer building player-owned ecosystems

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Revolving Games is a Web3 game developer focused on scalable MMOs and deep strategy games, building a player-owned gaming ecosystem. Its core offerings include the RCADE network and $RCADE token, leveraging node networks and tokenomics for decentralized governance and true asset ownership. Players earn tokens through in-game activities, participate in ecosystem governance, and use assets across games. The company prioritizes game quality, treating blockchain as underlying infrastructure rather than a marketing gimmick.

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Founded:
2020
Location:
United States

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Sep 9, 2022
Revolving Games raised $ 25 M in Series A round

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About Revolving Games

Revolving Games is a Web3 game studio focused on building mobile-first games with player-owned economies. Its core business spans multiple live titles: War of Nova, a real-time 4X strategy MMORPG; HatchKings, a social slots game; and Hatchlings, a companion title. The studio also develops Skyborne: Phoenix Flight, a casual invest-express RPG. Behind these games lies the RCADE ecosystem, a blockchain infrastructure layer comprising the RCADE Chain, a node network, and the interoperable $RCADE token, designed to support scalable, high-frequency in-game transactions.

The company's core narrative centers on bridging traditional mobile gaming quality with blockchain-based digital ownership. Unlike typical free-to-play models where developers control all assets, Revolving Games lets players truly own in-game items, tokens, and rewards, fostering a circular economy where player time and skill translate into real value. The RCADE Chain addresses common Web3 pain points such as slow transaction speeds and high gas fees, aiming to make on-chain gameplay seamless for both crypto and non-crypto users.

In the six months from March to September 2026, Revolving Games showed notable momentum. War of Nova, after four years of development and significant investment, emerged as one of the fastest-growing strategy games in its category, tracking toward $30 million in annualized revenue, with 40% of that coming from traditional mobile players on App Store and Google Play. Its retention metrics were strong, with D1/D3/D7 rates of 45/38/26 and 30-minute average sessions. HatchKings set an on-chain gaming revenue record by generating $1.4 million in just 10 days. The company also prepared to launch Skyborne: Phoenix Flight in Limited Access later in the year, and continued rolling out the RCADE Network infrastructure. No significant negative developments were reported during this period.

Updated: Sep 13, 2026

Over the past six months (2026-03-05 to 2026-09-05), Revolving Games has announced a major growth phase. The studio reported 700,000 installs and 40,000 paying customers across four launched games, with War of Nova tracking toward $30 million in annualized revenue. They unveiled their decentralized infrastructure: the RCADE Chain, Node Network, and $RCADE token, in collaboration with Animoca Brands. The first node sale was launched, with Nexus Node and RG Byte NFT holders eligible to claim nodes. Their flagship title, Skyborne: Phoenix Flight, is set for early access in Q4 2026. Future priorities include product-first development, integrating Web3 as a seamless layer, scaling the gamer-governed economy via node operators, and enabling cross-game asset interoperability with a single token. The roadmap targets four internal games and ten additional AAA titles within 36 months, aiming to onboard mainstream users through compelling gameplay reinforced by community-driven infrastructure.

Updated: Sep 5, 2026

Co-founders:

Ammar Zaeem (Co-CEO): Technical lead overseeing product development, emphasizing data-driven design; co-founded Caramel Tech.

Saad Zaeem (Co-CEO): Focuses on business strategy, fundraising, and partnerships; advocates a player-owned ecosystem; collaborated with Animoca Brands and others.

Shayan Zaeem (President of Studios): Heads game design and global studio management; experienced in mobile and RPG titles; fosters talent development.

Core executives:

Eric Cho (Marketing Director): Leads marketing initiatives.

Kyle Bricker (Executive Producer): Manages game production.

Boris Giftge (Head of Engineering): Oversees technical engineering.

Edwin Shew (VP of Product & Analytics): Directs product strategy and data analytics.

Updated: Sep 8, 2026