Infected
Blockchain simulation game
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About Infected
Infected is a browser-based simulation game running on Solana, built around virus transmission: players send low-cost virus tokens to other wallets to infect them, and the first player to infect a wallet earns rewards when that wallet later buys virus tokens, with reward attribution unaffected by subsequent resale. It targets a gap in on-chain gaming, where most titles are pure asset speculation without a transmissible game structure: infection mechanics turn user growth itself into the game's progression.
After its 2025 launch on Base ran into congestion and external attacks under a surge in transaction demand, the team announced in April of that year that all its games would move to Solana, treating low fees and high throughput as prerequisites for consumer applications. Among comparable Solana products it acquired early users through a lightweight spread-as-gameplay structure, while later titles from the same team shifted toward more complex management simulations.
On January 6, 2026, the Pndm team published a retrospective disclosing that Infected drew 130,000 sign-ups in 48 hours with no marketing budget and 1.4 million wallets within a week; 30 virus tokens carry 100 billion supply each, a wallet holding 1,000 tokens counts as infected, and a 1.5% fee on every trade feeds the prize pool.
The same post from Infected gave numbers for the follow-up, Addicted: 2 million trailer views in 24 hours, an $80 million market cap on day one and $50 million of volume within days, with the team claiming $4 million of profit in 48 hours and scheduling a third title, Jailed, for 2026.
Infected's team says it will keep shipping short-cycle, high-speculation onchain games, extend Jailed's mechanics and distribution, and makes no promise of a durable long-term economy.
weretuna — Co-founder of PNDM studio; leads speculative simulation games including Infected, which migrated from Base to Solana in 2025.